Sunday, September 26, 2021

Naval Battle off Tangier

On Saturday the lawn gaming group got together for a little pre-dreadnought action using the Fire When Ready rules (with some modifications to make the crusiers last a little longer). The scenario was Battle of Tangier (Perdicaris Alive or Raisuli Dead) from the Admiralty Trilogy Monroe's Legacy scenario book, with some slight alterations for available ships. The scenario is a hypothetical action where the Perdicaris Affair turns into a battle. It pits the Spanish (with the battleship Pelayo, a couple armored cruisers, and some other cruisers) and French (3 battleships and an armored cruiser) against 3 American squadrons (2 groups of armored/protect cruisers, one with some gunboats, and the last with 3 battleships and an armored cruiser). The initial set up placed the Spanish facing off against one American squadron near Tangier, while the remaining ships were entering from the board edges. The forces were pretty even. The victory conditions were basically to do more damage to the enemy than your forces took. Although the Spanish had a bonus victory condition where they wanted to sink the American cruiser Olympia as revenge for the Battle of Manila Bay. There was also a special rule that the Americans could not fire on the French until the French had fired on an American ship. With the ships in place and a quick review of the rules, we were ready to start.

The Americans (near force) face off against the Spanish near Tangier

The game started with the Americans and Spanish blasting away at each other (including starting a raging fire on Spanish cruiser), while the other squadrons moved onto the board. 

Spanish under fire

French entering the area

American battleships entering

The French  took advantage of the scenario special rule to fire on the American battleships without taking return fire. The initial shots were on target and started fires on battleship Kearsarge and armored cruiser Washington.

American battleship force under fire
The Americans did get to return fire later, hitting the battleships Jena and Charlemagne - starting a fire on Charlemagne. There were a lot of fire special hits rolled during the game, so you will see lots of flames on the table.
French battleships taking damage

The smaller Spanish cruisers and American gunboats were soon taken out of action. The Spanish also attacked the third American cruiser group, composed of the cruisers Olympia, Baltimore, and Cleveland. The Spanish focused gunfire on Olympia, doing some damage and starting a fire.

Olympia on fire
The French continued moving toward the center of the table and became the focus of fire from most of the American ships. But the damage was not one-sided. French gunfire added more damage to the American battleships and combined French and Spanish fire disabled Olympia, Baltimore, and Cleveland.
French ship moving into the middle of the action

American battleships keeping their distance, but still taking hits

The above photo shows the American armored cruiser Washington falling out of line and on fire. Washington was hit by the first French fire; the crew couldn't put out the fire or repair a steam line rupture special hit, so the ship couldn't keep up. 


The American armored cruiser Brooklyn tried to make a run for the board edge, but was caught in the middle of the French and Spanish forces and sunk.

Brooklyn (right front) trying to get away

At this point we decided to end the game. The Spanish had lost 4 out of 7 ships and the battleship Pelayo was heavily damaged. 2 French battleships were moderately damaged (and on fire) while the other battleship and armored cruiser had light damage. The Americans lost their gunboats and cruisers, but the battleships were still in good shape. Looking at all the damage, we called the scenario a draw, although the Spanish got a morale victory since the cruiser Olympia was sunk.


With fall here in the Pacific Northwest, this may be the last lawn game of the year. If this is our last 2021 outdoor game, it was a good one.

1 comment:

  1. It was indeed much fun, though my command was pretty much all in lifeboats at the end of the game. I really enjoy the rules and find them relative easy to play with a great combination of cumulative damage and critical damage.

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